How-to guide Dice roller

How to Play a Dice Game without Physical Dice

Here’s how to play a dice game without physical dice: identify the dice required by the game, enter the side count and quantity, and use the generated values in the normal rules.

How to Play a Dice Game without Physical Dice

A casual game needs two six-sided dice for each turn. Players use the same tool settings each time. The settings below match the worked example. Change them to match your activity. Nothing is generated until you select Roll dice.

Settings

Configure your result

1–100 dice · 2–100 sides

Each click generates a new result.

Result

Waiting for input

No result yet

Generate a result using the settings on the left.

Runs in your browser. Your input is not uploaded.1–100 dice · 2–100 sides

Step-by-step instructions

  1. Choose the die size

    Set Sides per die to the die your activity needs, such as 6 or 20. The choices run from 2 to 100 sides.

  2. Set the number of dice

    Choose how many equal-sided dice to roll in this batch, up to 100. Mixed die sizes require separate saved batches.

  3. Roll and interpret the values

    Select Roll dice. Read each value individually or use the displayed total if your rules call for a sum.

Worked example

A casual game needs two six-sided dice for each turn. Players use the same tool settings each time.

One valid result is shown below. Your generated outcome will vary.

Example settings

Sides per die: 6
Number of dice: 2

Example result

1. 3
2. 1

The tool supplies the numerical outcomes. Movement, scoring, doubles, and rerolls remain governed by the game.

Keep the roll procedure consistent

Agree on when a roll counts and whether a result can be rerolled before play begins. A new click creates a new roll, so keep or announce the current values before replacing them. If players need private rolls or mixed dice, plan how those will be recorded because this page does not maintain a shared game log.

Settings and limits to check

Each die independently selects an integer from 1 through the chosen side count. Repeats are valid, so two six-sided dice can both show 4. The total adds the displayed dice but does not apply game modifiers, advantage rules, reroll conditions, or custom success thresholds. Those interpretations belong to your game rules.

Settings used in this example
Sides per die: 6
Number of dice: 2

Keep a usable copy of the result

Use Copy to place the current result in your own notes, or Download to keep a text file. Keep the range, count, or other settings with the result when they are needed to interpret it. A new generation replaces the displayed result rather than adding to a saved history.

The tool runs in your browser and does not upload your input. Save the result before refreshing or leaving the page. If other people need to use the same outcome, share your saved copy rather than asking them to generate another independent result.

Frequently asked questions

Will the tool move pieces or keep score?

No. It provides dice values and a total only.

Can I roll different die sizes together?

One batch uses a single side count. Roll and save each die type separately if your game combines sizes.

Does the total include bonuses or penalties?

No. The total is the sum of the raw dice. Apply your game’s modifiers afterward.

What should I check in the worked example?

The tool supplies the numerical outcomes. Movement, scoring, doubles, and rerolls remain governed by the game.